Well, it’s another haunting bass groove, this time designed for Adlib mode, being restricted to nine channels and optimized so that the drums are still vaguely audible in that format. Does a lot of switching from one chord to its tritone-y counterpart. Generally a weird slow funk, my favourite pursuit! Used in Meep Keep, level one, a map which apparently has texture problems which never showed themselves when I was testing it in DOSBox!